Better palette, logic of solaryzed is wrong somewhere

This commit is contained in:
Yann Esposito (Yogsototh) 2020-02-22 21:11:18 +00:00
parent a0b8eab744
commit 3a163d03a7
Signed by untrusted user who does not match committer: yogsototh
GPG key ID: 7B19A4C650D59646
2 changed files with 28 additions and 28 deletions

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@ -252,8 +252,8 @@ figure, .figure {
--b02: #2b313c; --b02: #2b313c;
--b01: #656b74; --b01: #656b74;
--b00: #727781; --b00: #727781;
--b0: #8b919b; --b0: #989ea8;
--b1: #989ea8; --b1: #b0bac7;
--b2: #e5e8ed; --b2: #e5e8ed;
--b3: #f4f7ff; --b3: #f4f7ff;
--y: #a98d50; --y: #a98d50;
@ -285,11 +285,11 @@ img {
:root { :root {
/* Dark */ /* Dark */
--bg: var(--b03); --bg: var(--b03);
--fg: var(--b1); --fg: var(--b0);
--fg0: var(--b00); --fg0: var(--b00);
--bg2: var(--b02); --bg2: var(--b02);
--fg2: var(--b1); --fg2: var(--b1);
--rfg: var(--b2); --rfg: var(--b1);
--rbg: var(--b02); --rbg: var(--b02);
--bdr: var(--b02); --bdr: var(--b02);
--l-fg: var(--bg); --l-fg: var(--bg);
@ -302,11 +302,11 @@ img {
#d:checked ~ .main, #d:checked ~ #labels { #d:checked ~ .main, #d:checked ~ #labels {
--bg: var(--b03); --bg: var(--b03);
--fg: var(--b1); --fg: var(--b0);
--fg0: var(--b00); --fg0: var(--b00);
--bg2: var(--b02); --bg2: var(--b02);
--fg2: var(--b1); --fg2: var(--b1);
--rfg: var(--b2); --rfg: var(--b1);
--rbg: var(--b02); --rbg: var(--b02);
--bdr: var(--b02); --bdr: var(--b02);
--l-fg: var(--bg); --l-fg: var(--bg);

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@ -4111,28 +4111,28 @@ Thank you man.
As of today, the definition of =IO= is no more visible into =base=. As of today, the definition of =IO= is no more visible into =base=.
We have the following explanation in [[http://hackage.haskell.org/package/base-4.12.0.0/docs/src/GHC.IO.html][=GHC.IO.hs=]]: We have the following explanation in [[http://hackage.haskell.org/package/base-4.12.0.0/docs/src/GHC.IO.html][=GHC.IO.hs=]]:
#+begin_quote #+begin_quote
#+begin_src #+begin_src
The IO Monad is just an instance of the ST monad, where the state is The IO Monad is just an instance of the ST monad, where the state is
the real world. We use the exception mechanism (in GHC.Exception) to the real world. We use the exception mechanism (in GHC.Exception) to
implement IO exceptions. implement IO exceptions.
NOTE: The IO representation is deeply wired in to various parts of the NOTE: The IO representation is deeply wired in to various parts of the
system. The following list may or may not be exhaustive: system. The following list may or may not be exhaustive:
Compiler - types of various primitives in PrimOp.hs Compiler - types of various primitives in PrimOp.hs
RTS - forceIO (StgStartup.cmm) RTS - forceIO (StgStartup.cmm)
- catchzh_fast, (un)?blockAsyncExceptionszh_fast, raisezh_fast - catchzh_fast, (un)?blockAsyncExceptionszh_fast, raisezh_fast
(Exception.cmm) (Exception.cmm)
- raiseAsync (RaiseAsync.c) - raiseAsync (RaiseAsync.c)
Prelude - GHC.IO.hs, and several other places including Prelude - GHC.IO.hs, and several other places including
GHC.Exception.hs. GHC.Exception.hs.
Libraries - parts of hslibs/lang. Libraries - parts of hslibs/lang.
--SDM --SDM
#+end_src #+end_src
#+end_quote #+end_quote
[fn:7] Well, you'll certainly need to practice a bit to get used to them [fn:7] Well, you'll certainly need to practice a bit to get used to them